The Elder Scrolls Online is a massively multiplayer online role-playing video game developed by ZeniMax Online Studios and released on April 4, 2014 for Microsoft Windows and OS X. The PlayStation 4 and Xbox One versions were originally set to be released in June 2014,[4] but in May 2014, a six-month delay was announced, with the release of these versions now expected in late 2014 or early 2015.[5] It is a part of The Elder Scrolls video game franchise, of which it is the first open-ended multiplayer installment. It was announced on May 3, 2012 in an exclusive reveal byGame Informer and formally revealed in the same month's issue of the magazine.[1] Elder Scrolls Online was released on Steam on July 17, 2014.
Gameplay
Setting[edit]Upon creating a character, players have access to four classes: Dragon Knight, Templar, Sorcerer, and Nightblade. As in previous
The Elder Scrollstitles, gameplay is mostly
nonlinear,
[7] with a mixture of
quests, random events, and free-roaming exploration of the world.
[8] The game does not provide a mode for single-player offline play, although the developers have stated that there will be "plenty of content" designed to accommodate players who prefer to play solo.
[9]
Most of the continent of Tamriel is available in the game, although much of it is locked off for expansion content. Players have the opportunity to join any of the three factions warring over the throne of the Emperor of Tamriel:
[1] the First Aldmeri Dominion (represented by an
eagle), composed of the Altmer (High Elf), Bosmer (Wood Elf), and Khajiit races; the Daggerfall Covenant (represented by a
lion), composed of the Bretons, Redguard, and Orsimer (Orcs); and the Ebonheart Pact (represented by a
dragon), composed of the Nord, Dunmer (Dark Elf), and Argonian races. Players may also unlock an additional race, Imperial, which may be a part of any of the three factions. Pre-ordered copies of the game include the "Explorers' Pack", which allows all races to be played in each of the factions.
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